Hi, I'm Noval. I build interactive experiences across game design, AI systems, and media production, turning complex ideas into clear, playable, and well-executed outcomes.
About Me
A technical problem-solver who bridges systems and production.
I am a Digital Multimedia Art & Game Design graduate whose work naturally lives between live production, interactive systems, and technical execution. From stabilizing livestream setups and troubleshooting hardware to building full-stack AI projects, I am consistently drawn to the part of creative work where systems must stay reliable under pressure. I learn quickly, adapt with ease, and take satisfaction in turning complexity into something steady, usable, and well resolved.
Fast Technical Learner
Quickly picks up unfamiliar tools, production pipelines, and system workflows, then turns them into reliable execution.
Adaptive Troubleshooter
Diagnoses hardware, software, and workflow issues in fast-paced production environments and restores stable operation.
Languages
Technical Proficiency
A cross-disciplinary toolkit spanning game engines, programming, multimedia production, AI workflow design, and technical support.
Unreal Engine
AdvancedUnity
AdvancedC#
IntermediatePython
IntermediateAdobe Premiere
ExpertAdobe Photoshop
ExpertPrompt Engineering
SpecialistGame QA/Testing
ExperiencedVideo Shooting
One Man ArmyComputer Repair
HardwareSelected Collection
Selected work across IT-fluent production support, AI-driven systems, solo game development, and multimedia execution.

GAME DESIGN
Game
Game Design Journey

DESIGN
Design
Design Portfolio
Video
Video Portfolio
PROGRAMMING
Programming
Programming Portfolio
Journey
Education, technical work experience, and selected recognition.
Shih Hsin University
Digital MultiMedia Art's Game Design
Focused on interactive media, game mechanics, and digital storytelling. Learned foundational skills in Unity, Unreal Engine, and C#.
Macau Live
Digital Media Operations Assistant
Supported the livestream program "Boss Take Your Seat" across guest coordination, teaser production, pre-show equipment setup, OBS control, and live comment monitoring. Also contributed to CTM livestreams and "Journey Across the Miles", including field shoots in Portugal, Xinjiang, and Quanzhou, while handling system bugs and hardware troubleshooting to keep production workflows stable.
Senior Project - Special Award
Academic Excellence
Recognized for outstanding creativity and technical implementation in the final year capstone project.
Special Project - Bronze Award
Project Competition
Awarded Bronze for innovative design and execution in the special project category.
WirForce Fight - Champion
Gundam Evolution (FPS Competition)
Served as Team Captain, leading the squad to victory and securing the championship in the Gundam Evolution tournament.
Hyped Design Competition - First Place
Design Excellence
Won First Place for exceptional graphic and conceptual design work.
Plano de Jornalista na Escola
Premio de Melhor Valor Jornalistico
Awarded "Best Journalistic Value" in the School Journalist Plan.
Macao Theatre Sports - Champion
Performance Art
Champion in Theatre Sports, highlighting improvisation and teamwork abilities.