Game Design • Creative Technology

Harmonizing Logicand Lens.

Hi, I'm Noval. I build interactive experiences across game design, AI systems, and media production, turning complex ideas into clear, playable, and well-executed outcomes.

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About Me

A technical problem-solver who bridges systems and production.

I am a Digital Multimedia Art & Game Design graduate whose work naturally lives between live production, interactive systems, and technical execution. From stabilizing livestream setups and troubleshooting hardware to building full-stack AI projects, I am consistently drawn to the part of creative work where systems must stay reliable under pressure. I learn quickly, adapt with ease, and take satisfaction in turning complexity into something steady, usable, and well resolved.

Fast Technical Learner

Quickly picks up unfamiliar tools, production pipelines, and system workflows, then turns them into reliable execution.

Adaptive Troubleshooter

Diagnoses hardware, software, and workflow issues in fast-paced production environments and restores stable operation.

Languages

CantoneseNative
MandarinNative
EnglishFluent

Technical Proficiency

A cross-disciplinary toolkit spanning game engines, programming, multimedia production, AI workflow design, and technical support.

Unreal Engine

Advanced

Unity

Advanced

C#

Intermediate

Python

Intermediate

Adobe Premiere

Expert

Adobe Photoshop

Expert

Prompt Engineering

Specialist

Game QA/Testing

Experienced

Video Shooting

One Man Army

Computer Repair

Hardware

Selected Collection

Selected work across IT-fluent production support, AI-driven systems, solo game development, and multimedia execution.

Game Design Journey

GAME DESIGN

Game

Game Design Journey

Design Portfolio

DESIGN

Design

Design Portfolio

Video Portfolio

Video

Video Portfolio

Programming Portfolio

PROGRAMMING

Programming

Programming Portfolio

Journey

Education, technical work experience, and selected recognition.

EDU
2020 - 2024

Shih Hsin University

Digital MultiMedia Art's Game Design

Focused on interactive media, game mechanics, and digital storytelling. Learned foundational skills in Unity, Unreal Engine, and C#.

WORK
2025/1/2 - 2026/3/2

Macau Live

Digital Media Operations Assistant

Supported the livestream program "Boss Take Your Seat" across guest coordination, teaser production, pre-show equipment setup, OBS control, and live comment monitoring. Also contributed to CTM livestreams and "Journey Across the Miles", including field shoots in Portugal, Xinjiang, and Quanzhou, while handling system bugs and hardware troubleshooting to keep production workflows stable.

AWARD
2023 - 2024

Senior Project - Special Award

Academic Excellence

Recognized for outstanding creativity and technical implementation in the final year capstone project.

2022 - 2023

Special Project - Bronze Award

Project Competition

Awarded Bronze for innovative design and execution in the special project category.

2022 - 2023

WirForce Fight - Champion

Gundam Evolution (FPS Competition)

Served as Team Captain, leading the squad to victory and securing the championship in the Gundam Evolution tournament.

2018 - 2019

Hyped Design Competition - First Place

Design Excellence

Won First Place for exceptional graphic and conceptual design work.

2018 - 2019

Plano de Jornalista na Escola

Premio de Melhor Valor Jornalistico

Awarded "Best Journalistic Value" in the School Journalist Plan.

2017 - 2018

Macao Theatre Sports - Champion

Performance Art

Champion in Theatre Sports, highlighting improvisation and teamwork abilities.